The task was to recreate the large Roman thermal baths (Cambodunum I) and the forum (Cambodunum II) three-dimensionally as a game level and to incorporate them into a serious game. The students should also create a suitable game concept that was understandable and playable for museum visitors of all ages without much instruction. In addition, the Roman settlement should be experienced both on a normal computer and alternatively with head mounted displays.
About the project
The project was created in cooperation with the “Archaeological Park Cambodunum (APC)” in Kempten, especially with Dr. Maike Sieler, the head of the APC. In addition, virtual reality had to be constantly reconciled with the archaeological findings. Missing links were added in consultation with archaeologists.
Franziska Kistner, Vanessa Ellenrieder, Jonas Riegger, Johannes Obels, Maxim, Daniele Stückroth, Sebastian Kaunzinger, Manuel Klemm, Peter Fefelow (Cambodunum I) & Peter Kerz, Lukas Latussek, Florian Theyerl (Cambodunum II)
Supervising professor: Prof. Dr. Tobias C. Breiner
Faculty: Faculty for Computer Science
Project in cooperation with: Archeological Parc Cambodunum in Kempten
date of realization: SS 2017 (Cambodunum I) & SS 2019 (Cambodunum II)