About the project
For Viktor’s animation, motion capture tools were used to present his facial expressions and body movements convincingly and to express his various emotional states authentically.
The face of the main character “Victor” was kindly provided by FaceWare: https://www.facewaretech.com/
Marian Friedrich, Dietmar Pisalski, Bernhard Strobl, Simon Fehler, Simon Berger, Isabell Fleuter, Juliane Schulz, Stefan Schnurrer, Anna Tribulowski, Christoph Baumann
Supervising professor: Prof. Klaus Ulhaas
In the context of the project “Development of a game with Facial Motion Capture Techniques” at the Faculty of Computer Science, Game Engineering
Date of realization: SS 2019